I'm a passionate game developer with experience in Unity, specializing in creating interactive and engaging 2D experiences. My background includes programming in C# for Unity, where I've developed a variety of 2D projects, focusing on game mechanics, physics, and optimization. I enjoy bringing creative ideas to life through scripting and design, and I'm always eager to expand my knowledge and skills in game development. Collaboration is key to my process, and I love working with others to craft memorable gaming experiences.